Digital Artist, Succubus & Indie Game Developer (RPGM). 💜 Also makes cute 8bit sprites!
Currently working on an RPGMaker game, on a more modest scale first. Famicom and a bit of Superfamicom aesthetics. Documented a lot of design ideas for the whole project. Officially went for RPGM MZ as it allows way better access to so many grainy details. My goal is to make a complete & fun JRPG experience—for a niche audience—with a touch of (light) fanservice that my fans know me for. ❤ After all, as a succubus, I AM the main character! ❤ Well one of the few... I hope to release the complete experience this summer (or autumn).
[ UPDATES ]
[23/03/25] Ive finished taking care of a tremendous amount of content/database stuff. Most of my main characters' map sprites are done, the UI is now good, database entries on items/status conditions mostly done, I have many maps already made including a large chunk of the world map as well. I've done a lot of everything, including char. battle sprites (1 character 90% done/refined), except sprites related to skills/magic. For the audio side of things, I'm 98% good. Once I have a good title screen & appropriate screenshots to share, Ill build the game's official page.
[13/05/25] All NPCs have been remade from scratch. Ive been working on multiple color alts for each (including statues and "DS" vers) recently. Its fun and satisfying to do. But one you spot a mistake common on each one of those, including alts, it makes corrections multiplicatively worse/tedious. These dont include monsters though.... Ill leave that for when my Kickstarter is up.
[17/05/25] I've decided to remove my Twitter/Bluesky links as both were NSFW in nature. Note that Ill make a new Twitter account in the coming month, which will be for the general public (SFW).